‘Mind the Gap’ is a famous safety slogan associated with London’s Underground rail network, but in Last Stop some more useful advice would be ‘never mind the gap, there’s a bloody portal to another dimension down here’. The story is character-driven and focuses on three locals living on a fictionalized Piccadilly line in London. Each of them are influenced by the mysterious gateway deep below the British capital. Although Last Stop’s quick-time events and cinematic camera angles give it some serious Heavy Rain-style choose-your-own adventure vibes, I felt like I had as little control over the outcome as a passenger on the 5 :25pm flight to Heathrow.
Last Stop is divided into six separate stories. The final chapter brings the three stories together to form a single climax. It is impossible to read a single story in one go. You must complete all three chapters before unlocking the next. However, you can choose the order you want to play each chapter. It’s not an easy choice. The stories are largely isolated from one another until the last moments. I didn’t notice a difference in the order I dealt with each chapter. Last Stop could easily have been a series of linear chapters that jumped back and forth between characters, much like a George RR Martin book. It would not have affected the story’s overall flow. Continue reading “Last Stop – Game Review”